Two of our very own GGS artists were featured in ZBrush Magazine! The magazine, done by 3D World, features multiple character tutorials from a variety of artists. Great work Sean and Jesse! Get your copy here:
"I mean, all I have to do is create a human body and stick on some random mammal's head and call it a day, right? Wrong! There is also the expression to consider, the pose, the character itself. There has to be a reason for choosing one creature over another."



Sean Langford, Production Lead at GGS, tackles a muscular Minotaur and fantasy Elf using the speedsculpt technique.
"...ultimately, I felt that a speedsculpt was best suited for quickly sketching out a new idea, not trying to recreate someone else's design...I have been thinking about the character's pose for a while. This minotaur has presented himself as a tough and proud fighter, so I think he should have a weapon."
"Speedsculpts are useful for many different reasons, but as my drawings are sometiems more of a handicap than a help, I tend to use them for flushing out concepts quick, dirty, and to the point."
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